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Eludecia: Difference between revisions

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'''Languages''': Abyssal, Celestial, Common, Draconic.
'''Languages''': Abyssal, Celestial, Common, Draconic.


'''Energy Drain (Su)''': Eludecia can drain energy (Will DC 23) from any mortal she lures into some act of passion, or by simply planting a kiss on the victim. But because she now believes this ability is evil, she no longer uses it.
*'''Energy Drain (Su)''': Eludecia can drain energy (Will DC 23) from any mortal she lures into some act of passion, or by simply planting a kiss on the victim. But because she now believes this ability is evil, she no longer uses it.


'''Smite Evil (Su)''': Twice per day, Eludecia may attempt to smite evil with one normal melee attack. She adds +10 to her attack roll and deals an extra +8 points of damage.
*'''Smite Evil (Su)''': Twice per day, Eludecia may attempt to smite evil with one normal melee attack. She adds +10 to her attack roll and deals an extra +8 points of damage.


'''Spell-Like Abilities''': At will -- charm monster (DC 24), detect good, detect thoughts (DC 22), ethereal jaunt (self plus 50 pounds of objects only), polymorph (humanoid form only, no limit on duration), suggestion (DC 23), greater teleport (self plus 50 pounds of objects only). Caster level 12th.
*'''Spell-Like Abilities''': At will -- charm monster (DC 24), detect good, detect thoughts (DC 22), ethereal jaunt (self plus 50 pounds of objects only), polymorph (humanoid form only, no limit on duration), suggestion (DC 23), greater teleport (self plus 50 pounds of objects only). Caster level 12th.


'''Summon Tanar'ri (Sp)''': Once per day, Eludecia can attempt to summon one vrock. As long as she remains good-aligned, however, no vrock will answer her summons. This ability is the equivalent of a 3rd-level spell.
*'''Summon Tanar'ri (Sp)''': Once per day, Eludecia can attempt to summon one vrock. As long as she remains good-aligned, however, no vrock will answer her summons. This ability is the equivalent of a 3rd-level spell.


'''Detect Evil (Sp)''': Eludecia can use detect evil at will as the spell (caster level 12th).
*'''Detect Evil (Sp)''': Eludecia can use detect evil at will as the spell (caster level 12th).


'''Divine Health (Ex)''': Eludecia is immune to disease.
*'''Divine Health (Ex)''': Eludecia is immune to disease.


'''Special Mount (Sp)''': Once per day for up to 4 hours, Eludecia can call upon her mount as a full-round action.
*'''Special Mount (Sp)''': Once per day for up to 4 hours, Eludecia can call upon her mount as a full-round action.


'''Tongues (Su)''': Eludecia has a permanent tongues ability (as the spell, caster level 12th).
*'''Tongues (Su)''': Eludecia has a permanent tongues ability (as the spell, caster level 12th).


'''Paladin Spells Prepared (caster level 4th)''': 1st -- bless weapon, cure light wounds; 2nd -- bull's strength.
*'''Paladin Spells Prepared (caster level 4th)''': 1st -- bless weapon, cure light wounds; 2nd -- bull's strength.


'''Equipment''':+2 mithral breastplate,+1 holy glaive,+1 longsword,+1 composite longbow (+4 Str bonus) with 40 arrows, ring of protection +2, gauntlets of ogre power, 210 gp worth of needed mundane equipment.
*'''Equipment''':+2 mithral breastplate,+1 holy glaive,+1 longsword,+1 composite longbow (+4 Str bonus) with 40 arrows, ring of protection +2, gauntlets of ogre power, 210 gp worth of needed mundane equipment.


'''Notes''': While wielding her +1 holy glaive, Eludecia suffers one negative level: -1 on all skill and ability checks, -1 on attack rolls and saving throws, -5 hit points, and -1 effective level (whenever her level is used in a die roll or calculation, reduce it by one).
*'''Notes''': While wielding her +1 holy glaive, Eludecia suffers one negative level: -1 on all skill and ability checks, -1 on attack rolls and saving throws, -5 hit points, and -1 effective level (whenever her level is used in a die roll or calculation, reduce it by one).


'''Tactics''': At the beginning of every fight, Eludecia activates her Divine Shield to add +10 to her Armor Class. She prefers to remain in melee and launch full attacks on a foe, using Power Attack to augment her damage, and then teleport away when her hit points run low. She can then use her paladin spells to heal herself and return to combat if need be.
*'''Tactics''': At the beginning of every fight, Eludecia activates her Divine Shield to add +10 to her Armor Class. She prefers to remain in melee and launch full attacks on a foe, using Power Attack to augment her damage, and then teleport away when her hit points run low. She can then use her paladin spells to heal herself and return to combat if need be.




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'''Languages''': Abyssal, Celestial, Common, Draconic.
'''Languages''': Abyssal, Celestial, Common, Draconic.


'''Energy Drain (Su)''': Eludecia can drain energy (Will DC 24) from any mortal she lures into some act of passion, or by simply planting a kiss on the victim. But because she now believes this ability is evil, she no longer uses it.
*'''Energy Drain (Su)''': Eludecia can drain energy (Will DC 24) from any mortal she lures into some act of passion, or by simply planting a kiss on the victim. But because she now believes this ability is evil, she no longer uses it.


'''Smite Evil (Su)''': Three times per day, Eludecia may attempt to smite evil with one normal melee attack. She adds +11 to her attack roll and deals an extra +12 points of damage.
*'''Smite Evil (Su)''': Three times per day, Eludecia may attempt to smite evil with one normal melee attack. She adds +11 to her attack roll and deals an extra +12 points of damage.


'''Spell-Like Abilities''': At will -- charm monster (DC 25), detect good, detect thoughts (DC 23), ethereal jaunt (self plus 50 pounds of objects only), polymorph (humanoid form only, no limit on duration), suggestion (DC 24), greater teleport (self plus 50 pounds of objects only). Caster level 12th.
*'''Spell-Like Abilities''': At will -- charm monster (DC 25), detect good, detect thoughts (DC 23), ethereal jaunt (self plus 50 pounds of objects only), polymorph (humanoid form only, no limit on duration), suggestion (DC 24), greater teleport (self plus 50 pounds of objects only). Caster level 12th.


'''Summon Tanar'ri (Sp)''': Once per day, Eludecia can attempt to summon one vrock. As long as she remains good-aligned, however, no vrock will answer her summons. This ability is the equivalent of a 3rd-level spell.
*'''Summon Tanar'ri (Sp)''': Once per day, Eludecia can attempt to summon one vrock. As long as she remains good-aligned, however, no vrock will answer her summons. This ability is the equivalent of a 3rd-level spell.


'''Detect Evil (Sp)''': Eludecia can use detect evil at will as the spell (caster level 12th).
*'''Detect Evil (Sp)''': Eludecia can use detect evil at will as the spell (caster level 12th).


'''Divine Health (Ex)''': Immunity to disease.
*'''Divine Health (Ex)''': Immunity to disease.


'''Special Mount (Sp)''': Once per day for up to 24 hours, Eludecia can call upon her mount as a full-round action.
*'''Special Mount (Sp)''': Once per day for up to 24 hours, Eludecia can call upon her mount as a full-round action.


'''Tongues (Su)''': Eludecia has a permanent tongues ability (as the spell, caster level 12th).
*'''Tongues (Su)''': Eludecia has a permanent tongues ability (as the spell, caster level 12th).


'''Paladin Spells Prepared (caster level 6th)''': 1st -- bless weapon, cure light wounds; 2nd -- bull's strength, eagle's splendor; 3rd -- cure moderate wounds.
*'''Paladin Spells Prepared (caster level 6th)''': 1st -- bless weapon, cure light wounds; 2nd -- bull's strength, eagle's splendor; 3rd -- cure moderate wounds.


'''Equipment''':+2 mithral breastplate, +1 moderate fortification buckler, +2 holy adamantine glaive,+1 holy cold iron greatsword,+1 evil outsiders bane composite longbow (+4 Str bonus) with 40 arrows, ring of protection +2,belt of giant strength +4,cloak of Charisma +2,boots of speed.
*'''Equipment''':+2 mithral breastplate, +1 moderate fortification buckler, +2 holy adamantine glaive,+1 holy cold iron greatsword,+1 evil outsiders bane composite longbow (+4 Str bonus) with 40 arrows, ring of protection +2,belt of giant strength +4,cloak of Charisma +2,boots of speed.


'''Notes''': While wielding her +2 holy glaive or +1 holy cold iron geatsword, Eludecia suffers one negative level: -1 on all skill and ability checks, -1 on attack rolls and saving throws, -5 hit points, and -1 effective level (whenever her level is used in a die roll or calculation, reduce it by one).
*'''Notes''': While wielding her +2 holy glaive or +1 holy cold iron geatsword, Eludecia suffers one negative level: -1 on all skill and ability checks, -1 on attack rolls and saving throws, -5 hit points, and -1 effective level (whenever her level is used in a die roll or calculation, reduce it by one).


'''Tactics''': As a 12th-level paladin, Eludecia still takes advantage of the protection afforded by her Divine Shield, which now adds +11 to her AC, but she also uses Divine Might to add +11 to her damage rolls. Since she can turn undead fourteen times a day, she seeks opportunities to shield others from harm with that ability. She still prefers to melee her foes, making as much use of Power Attack as possible.
*'''Tactics''': As a 12th-level paladin, Eludecia still takes advantage of the protection afforded by her Divine Shield, which now adds +11 to her AC, but she also uses Divine Might to add +11 to her damage rolls. Since she can turn undead fourteen times a day, she seeks opportunities to shield others from harm with that ability. She still prefers to melee her foes, making as much use of Power Attack as possible.




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'''Languages''': Abyssal, Celestial, Common, Draconic.
'''Languages''': Abyssal, Celestial, Common, Draconic.


'''Energy Drain (Su)''': Eludecia can drain energy from any mortal she lures into some act of passion, or by simply planting a kiss on the victim. If the target is not willing to be kissed, Eludecia must start a grapple to complete the kiss, thereby provoking an attack of opportunity. Her kiss or embrace bestows one negative level. The kiss also has the effect of a suggestion spell that asks the victim to accept another kiss from her (DC 23 Will save negates). The DC for the Fortitude save to remove a negative level is 23.
*'''Energy Drain (Su)''': Eludecia can drain energy from any mortal she lures into some act of passion, or by simply planting a kiss on the victim. If the target is not willing to be kissed, Eludecia must start a grapple to complete the kiss, thereby provoking an attack of opportunity. Her kiss or embrace bestows one negative level. The kiss also has the effect of a suggestion spell that asks the victim to accept another kiss from her (DC 23 Will save negates). The DC for the Fortitude save to remove a negative level is 23.


'''Spell-Like Abilities''': At will -- charm monster (DC 24), detect good, detect thoughts (DC 22), ethereal jaunt (self plus 50 pounds of objects only), polymorph (humanoid form only, no limit on duration), suggestion (DC 23), greater teleport (self plus 50 pounds of objects only). Caster level 12th.
*'''Spell-Like Abilities''': At will -- charm monster (DC 24), detect good, detect thoughts (DC 22), ethereal jaunt (self plus 50 pounds of objects only), polymorph (humanoid form only, no limit on duration), suggestion (DC 23), greater teleport (self plus 50 pounds of objects only). Caster level 12th.


'''Summon Tanar'ri (Sp)''': Once per day, Eludecia can attempt to summon one vrock (30% chance of success). This ability is the equivalent of a 3rd-level spell.
*'''Summon Tanar'ri (Sp)''': Once per day, Eludecia can attempt to summon one vrock (30% chance of success). This ability is the equivalent of a 3rd-level spell.


'''Tongues (Su)''': Eludecia has a permanent tongues ability (as the spell, caster level 12th).
*'''Tongues (Su)''': Eludecia has a permanent tongues ability (as the spell, caster level 12th).


'''Equipment''':+1 mithral breastplate armor, +1 glaive, masterwork greatsword, masterwork composite longbow (+4 Str bonus) with 40 arrows, 128 gp worth of mundane equipment.
*'''Equipment''':+1 mithral breastplate armor, +1 glaive, masterwork greatsword, masterwork composite longbow (+4 Str bonus) with 40 arrows, 128 gp worth of mundane equipment.




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'''Languages''': Abyssal, Celestial, Common, Draconic.
'''Languages''': Abyssal, Celestial, Common, Draconic.


'''Energy Drain (Su)''': Eludecia can drain energy from any mortal she lures into some act of passion, or by simply planting a kiss on the victim. If the target is not willing to be kissed, Eludecia must start a grapple to complete the kiss, thereby provoking an attack of opportunity. Her kiss or embrace bestows one negative level. The kiss also has the effect of a suggestion spell that asks the victim to accept another kiss from her (DC 23 Will save negates). The DC for the Fortitude save to remove a negative level is 23.
*'''Energy Drain (Su)''': Eludecia can drain energy from any mortal she lures into some act of passion, or by simply planting a kiss on the victim. If the target is not willing to be kissed, Eludecia must start a grapple to complete the kiss, thereby provoking an attack of opportunity. Her kiss or embrace bestows one negative level. The kiss also has the effect of a suggestion spell that asks the victim to accept another kiss from her (DC 23 Will save negates). The DC for the Fortitude save to remove a negative level is 23.


'''Smite Good (Su)''': Twice a day, Eludecia may attempt to smite good with one normal melee attack. She adds +10 to her attack roll and deals an extra +2 points of damage.
*'''Smite Good (Su)''': Twice a day, Eludecia may attempt to smite good with one normal melee attack. She adds +10 to her attack roll and deals an extra +2 points of damage.


'''Spell-Like Abilities''': At will -- charm monster (DC 24), detect good, detect thoughts (DC 22), ethereal jaunt (self plus 50 pounds of objects only), polymorph (humanoid form only, no limit on duration), suggestion (DC 23), greater teleport (self plus 50 pounds of objects only). Caster level 12th.
*'''Spell-Like Abilities''': At will -- charm monster (DC 24), detect good, detect thoughts (DC 22), ethereal jaunt (self plus 50 pounds of objects only), polymorph (humanoid form only, no limit on duration), suggestion (DC 23), greater teleport (self plus 50 pounds of objects only). Caster level 12th.


'''Summon Tanar'ri (Sp)''': Once per day, Eludecia can attempt to summon one vrock (30% chance of success). This ability is the equivalent of a 3rd-level spell.
*'''Summon Tanar'ri (Sp)''': Once per day, Eludecia can attempt to summon one vrock (30% chance of success). This ability is the equivalent of a 3rd-level spell.


'''Detect Good (Sp)''': Eludecia can use detect good at will as the spell.
*'''Detect Good (Sp)''': Eludecia can use detect good at will as the spell.


'''Poison Use''': Eludecia is skilled in the use of poison and never risks accidentally poisoning herself when applying poison to a weapon.
*'''Poison Use''': Eludecia is skilled in the use of poison and never risks accidentally poisoning herself when applying poison to a weapon.


'''Tongues (Su)''': Eludecia has a permanent tongues ability (as the spell, caster level 12th).
*'''Tongues (Su)''': Eludecia has a permanent tongues ability (as the spell, caster level 12th).


'''Blackguard Spells Prepared (caster level 2nd)''': 1st -- cure light wounds, inflict light wounds.
*'''Blackguard Spells Prepared (caster level 2nd)''': 1st -- cure light wounds, inflict light wounds.


'''Equipment''':+2 mithral breastplate armor, +1 unholy glaive, +1 greatsword, +1 composite longbow (+4 Str bonus) with 40 arrows, ring of protection +2, gauntlets of ogre power.
*'''Equipment''':+2 mithral breastplate armor, +1 unholy glaive, +1 greatsword, +1 composite longbow (+4 Str bonus) with 40 arrows, ring of protection +2, gauntlets of ogre power.


'''Tactics''': Eludecia has developed a penchant for bloodshed and does not hesitate to enter melee when she is crossed. She prefers to attack with her glaive, but she depends on her greatsword in close combat.
*'''Tactics''': Eludecia has developed a penchant for bloodshed and does not hesitate to enter melee when she is crossed. She prefers to attack with her glaive, but she depends on her greatsword in close combat.




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'''Languages''': Abyssal, Celestial, Common, Draconic.
'''Languages''': Abyssal, Celestial, Common, Draconic.


'''Energy Drain (Su)''': Eludecia can drain energy from any mortal she lures into some act of passion, or by simply planting a kiss on the victim. If the target is not willing to be kissed, Eludecia must start a grapple to complete the kiss, thereby provoking an attack of opportunity. Her kiss or embrace bestows one negative level. The kiss also has the effect of a suggestion spell that asks the victim to accept another kiss from her (DC 24 Will save negates). The DC for the Fortitude save to remove a negative level is 24.
*'''Energy Drain (Su)''': Eludecia can drain energy from any mortal she lures into some act of passion, or by simply planting a kiss on the victim. If the target is not willing to be kissed, Eludecia must start a grapple to complete the kiss, thereby provoking an attack of opportunity. Her kiss or embrace bestows one negative level. The kiss also has the effect of a suggestion spell that asks the victim to accept another kiss from her (DC 24 Will save negates). The DC for the Fortitude save to remove a negative level is 24.


'''Smite Good (Su)''': Twice a day, Eludecia may attempt to smite good with one normal melee attack. She adds +11 to her attack roll and deals an extra +9 points of damage.
*'''Smite Good (Su)''': Twice a day, Eludecia may attempt to smite good with one normal melee attack. She adds +11 to her attack roll and deals an extra +9 points of damage.


'''Sneak Attack (Ex)''': Eludecia deals 2d6 extra points of damage on any successful attack against flat-footed or flanked targets, or against a target that has been denied its Dexterity bonus for any reason. This damage also applies to ranged attacks against targets up to 30 feet away. Creatures with concealment, creatures without discernible anatomies, and creatures immune to extra damage from critical hits are all immune to sneak attacks. Eludecia may choose to deliver nonlethal damage with her sneak attack, but only when using a weapon designed for that purpose, such as a sap (blackjack).
*'''Sneak Attack (Ex)''': Eludecia deals 2d6 extra points of damage on any successful attack against flat-footed or flanked targets, or against a target that has been denied its Dexterity bonus for any reason. This damage also applies to ranged attacks against targets up to 30 feet away. Creatures with concealment, creatures without discernible anatomies, and creatures immune to extra damage from critical hits are all immune to sneak attacks. Eludecia may choose to deliver nonlethal damage with her sneak attack, but only when using a weapon designed for that purpose, such as a sap (blackjack).


'''Spell-Like Abilities''': At will -- charm monster (DC 25), detect good, detect thoughts (DC 23), ethereal jaunt (self plus 50 pounds of objects only), polymorph (humanoid form only, no limit on duration), suggestion (DC 24), greater teleport (self plus 50 pounds of objects only). Caster level 12th.
*'''Spell-Like Abilities''': At will -- charm monster (DC 25), detect good, detect thoughts (DC 23), ethereal jaunt (self plus 50 pounds of objects only), polymorph (humanoid form only, no limit on duration), suggestion (DC 24), greater teleport (self plus 50 pounds of objects only). Caster level 12th.


'''Summon Tanar'ri (Sp)''': Once per day, Eludecia can attempt to summon one vrock (30% chance of success). This ability is the equivalent of a 3rd-level spell.
*'''Summon Tanar'ri (Sp)''': Once per day, Eludecia can attempt to summon one vrock (30% chance of success). This ability is the equivalent of a 3rd-level spell.


'''Aura of Despair (Su)''': Eludecia radiates a malign aura that causes every enemy within 10 feet of her to take a -2 morale penalty on all saving throws.
*'''Aura of Despair (Su)''': Eludecia radiates a malign aura that causes every enemy within 10 feet of her to take a -2 morale penalty on all saving throws.


'''Detect Good (Sp)''': Eludecia can use detect good at will as the spell.
*'''Detect Good (Sp)''': Eludecia can use detect good at will as the spell.


'''Fiendish Servant (Sp)''': Eludecia may call a fiendish creature to serve her. At present, she has no servant.
*'''Fiendish Servant (Sp)''': Eludecia may call a fiendish creature to serve her. At present, she has no servant.


'''Poison Use''': Eludecia is skilled in the use of poison and never risks accidentally poisoning herself when applying poison to a weapon.
*'''Poison Use''': Eludecia is skilled in the use of poison and never risks accidentally poisoning herself when applying poison to a weapon.


'''Tongues (Su)''': Eludecia has a permanent tongues ability (as the spell, caster level 12th).
*'''Tongues (Su)''': Eludecia has a permanent tongues ability (as the spell, caster level 12th).


'''Blackguard Spells Prepared (caster level 9th)''': 1st -- corrupt weapon, cure light wounds, inflict light wounds; 2nd -- bull's strength, cure moderate wounds, eagle's splendor; 3rd -- protection from energy; 4th -- cure critical wounds.
*'''Blackguard Spells Prepared (caster level 9th)''': 1st -- corrupt weapon, cure light wounds, inflict light wounds; 2nd -- bull's strength, cure moderate wounds, eagle's splendor; 3rd -- protection from energy; 4th -- cure critical wounds.


'''Equipment''':+2 mithral breastplate armor, +2 unholy adamantine glaive, +1 unholy cold iron greatsword, +1 human bane composite longbow (+4 Str bonus) with 40 arrows, ring of protection +2, amulet of health +4, belt of giant strength +4, cloak of Charisma +2, boots of speed.
*'''Equipment''':+2 mithral breastplate armor, +2 unholy adamantine glaive, +1 unholy cold iron greatsword, +1 human bane composite longbow (+4 Str bonus) with 40 arrows, ring of protection +2, amulet of health +4, belt of giant strength +4, cloak of Charisma +2, boots of speed.


'''Tactics''': Eludecia is now fully confident in her melee abilities. She often feints in combat and calls up allies (if she has them) to take her place in melee so that she can retreat and heal damage.
*'''Tactics''': Eludecia is now fully confident in her melee abilities. She often feints in combat and calls up allies (if she has them) to take her place in melee so that she can retreat and heal damage.




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