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Orellassa: Difference between revisions

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==Statblock==
==Statblock==
{{StatDMG2
Orellassa, Who Fell CR 13
  |name=Orellassa, Who Fell |CR=13
  |sex=Female    |race=Succubus
  |class=Rogue 6
  |align=Chaotic Evil
  |size=Medium  |type=Outsider  |subtype=Chaotic, Extraplanar, Evil
  |init=+0
  |listen=+16    |spot=+16
  |othersenses='''Darkvision''' 60 ft.; '''Telepathy''' 100 ft.
  |languages=Tongues 
  |AC=19  |touch=10  |flatfoot=19
  |ACdetail=+9 natural


  |hp=72  |HD=6d8+6 + 6d10+6
Female Succubus Rogue 6
  |DR=10/cold iron or good
  |immune=Fear, Disease, Electricity, Poison
  |resist=Acid, Fire 10, Cold 20
  |SR=18
  |fort=+8  |ref=+10  |will=+6 / +11 vs. mind-affecting spells
  |spd=30 ft. (6 squares)
  |melee=Claws +10/+10 (1d8+1)
  |BAB=+10  |grp=+11
  |space=5 ft.  |reach=5 ft.
  |atkopt=Sneak Attack
  |sa=Energy Drain, Evasion, Spell-like Abilities, Summon Demon, Uncanny Dodge
 
  |SLAcl=12
  |SLA=''At will'': Detect Good, Detect Evil, Detect Thoughts (DC 20), Etherial Jaunt (self plus 50 lbs of objects only), Polymorph (humanoid only, no limit on duration), Suggestion (DC 21), Greater Teleport (self plus 50 lbs of objects only)
  |SA= Charm Monster (DC 22)
 
 
  |str=13    |dex=11  |con=13
  |int=17    |wis=9  |cha=20
  |feats=Dark Speech, Force of Personality, Hamstring, Improved Natural Attack (claws), Inured to Energy (Cold), Supernatural Transformation (Charm Monster)
  |skills=Appraise +10, Balance +6, Bluff +22, Climb +6, Concentration +10, Diplomacy +9, Disguise +14* (+16 acting), Escape Artist +9, Gather Information +15, Hide +15, Intimidate +21, Knowledge (arcana) +8, Knowledge (planes) +12, Listen +22, Move Silently +18, Perform (oral) +16,
Search +20, Sense Motive +16, Spot +20, Survival +2 (+4 following tracks), Use Magic Device +16 


|otherbook1=Book of Vile Darkness, Complete Warrior, Savage Species
Chaotic Evil Medium Outsider (Chaotic, Extraplanar, Evil)
}}
 
Init +0, Senses Listen +16; Spot +16; Darkvision 60 ft.; Telepathy 100 ft.
 
Languages Tongues
 
AC 19, touch 10, flat-footed 19 (+9 natural)
 
hp 72 (6d8+6 + 6d10+6 HD); DR 10/cold iron or good
 
Immune Fear, Disease, Electricity, Poison; Resist Acid, Fire 10, Cold 20; SR 18
 
Fort +8, Ref +10, Will +6 / +11 vs. mind-affecting spells
 
Spd 30 ft. (6 squares)
 
Melee Claws +10/+10 (1d8+1)
 
Base Atk +10; Grp +11
 
Space 5 ft. ft.;Reach 5 ft.
 
Atk Options Sneak Attack
 
Special Actions Energy Drain, Evasion, Spell-like Abilities, Summon Demon, Uncanny Dodge
 
Spell-like Abilities (CL 12): At will: Detect Good, Detect Evil, Detect Thoughts (DC 20), Etherial Jaunt (self plus 50 lbs of objects only), Polymorph (humanoid only, no limit on duration), Suggestion (DC 21), Greater Teleport (self plus 50 lbs of objects only)
 
Abilities Str 13 (+1), Dex 11 (+0), Con 13 (+1), Int 17 (+3), Wis 9 (-1), Cha 20 (+5)
 
Feats Dark Speech, Force of Personality, Hamstring, Improved Natural Attack (claws), Inured to Energy (Cold), Supernatural Transformation (Charm Monster)
 
Skills Appraise +10, Balance +6, Bluff +22, Climb +6, Concentration +10, Diplomacy +9, Disguise +14* (+16 acting), Escape Artist +9, Gather Information +15, Hide +15, Intimidate +21, Knowledge (arcana) +8, Knowledge (planes) +12, Listen +22, Move Silently +18, Perform (oral) +16, Search +20, Sense Motive +16, Spot +20, Survival +2 (+4 following tracks), Use Magic Device +16


==Details==
==Details==
Bureaucrats, checkuser, oversight, Administrators
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